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Old Jul 26, 2006, 08:47 AM // 08:47   #181
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Only playing one apsect of the game and then complaining, really isn't fair though. I mean sure you could do one or the other, but that doesn't change the fact that both PvP and PvE make up Guild Wars. So while I admit the elite missions weren't exactly what I had hoped for, I still have great frun doing stuff like Fort Aspenwood and Alliance Battles with friends...

I suppose I could just as easily say Factions was lame because there was only one new class, and I think that's not enough. Well there was two but I only like playing melee characters so there should have been another new melee character for me to play.

You start excluding or cutting parts you don't like out, and of course the game will seem smaller with less features.
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Old Jul 26, 2006, 09:34 AM // 09:34   #182
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Quote:
Originally Posted by JiggyFly
Only playing one apsect of the game and then complaining, really isn't fair though. I mean sure you could do one or the other, but that doesn't change the fact that both PvP and PvE make up Guild Wars. So while I admit the elite missions weren't exactly what I had hoped for, I still have great frun doing stuff like Fort Aspenwood and Alliance Battles with friends...

I suppose I could just as easily say Factions was lame because there was only one new class, and I think that's not enough. Well there was two but I only like playing melee characters so there should have been another new melee character for me to play.

You start excluding or cutting parts you don't like out, and of course the game will seem smaller with less features.
I do pvp occassionally when I feel like being called a noob. lol.
I do spend most of my time PvEing
This thread is a request for more content in future chapters.
bigger continents
better storyline
clever missions
bring mission bonuses back
create elite missions for that specific chapter so that after I finish it, I will have something to do instead of going back to FoW and UW.
and don't make the missions impossible to get to like in Factions.

I think my main complaint about Factions is that after I finished it, the endgame was PvP grinding. I spend all my time back in Tyria. And I have lots of company. So don't tell me that A-Net can't please everyone. The majority of PvE only players have similar feelings about Factions.

And if you wonder why Arena Net seems only interested in PvP think of this.
If you created an entire game. If you were there from the beginning. If you know all the secrets and aspects about the PvE portion of the game. How often are you gonna waste your time running around landscapes that you created. The real challenges for developers that play Guildwars would be in PvP. Hell, the can just program gold into their accounts if they want.

PvE is just a neccessity to them. They make it to please us. But they seem to be doing a bare minimum. Just take a second and place yourself in the shoes of a developer. With your Godlike powers you probably wouldn't get quite the thrill out of killing your doppleganger as the rest of us do.
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Old Jul 26, 2006, 09:54 AM // 09:54   #183
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Anet already said that Factions was more PvP based so they're making Nightfall more PvE based...
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Old Jul 26, 2006, 10:17 AM // 10:17   #184
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He must be trying to up his post count...lol. 4 times the exact message in same thread?

To the OP, I hope Nightfall is more to your liking. Based on the limited info we have at this point, it seems PvE will have more of a focus this time around.
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Old Jul 26, 2006, 10:41 AM // 10:41   #185
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Yeah the original bonuses were much better, rather than rushing through a mission, It makes it hard for poeple like me who like to take my time and explore plus waiting for regen
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Old Jul 26, 2006, 10:49 AM // 10:49   #186
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Quote:
Originally Posted by KurtTheBehemoth
...This thread is a request for more content in future chapters.
bigger continents
better storyline
clever missions
bring mission bonuses back
create elite missions for that specific chapter so that after I finish it, I will have something to do instead of going back to FoW and UW.
and don't make the missions impossible to get to like in Factions.
Agree 176% on that!

Quote:
Originally Posted by KurtTheBehemoth
I think my main complaint about Factions is that after I finished it, the endgame was PvP grinding. I spend all my time back in Tyria. And I have lots of company. So don't tell me that A-Net can't please everyone. The majority of PvE only players have similar feelings about Factions.
Agree 188.5% on that too, although I havent finished Factions yet & I got the CE on pre-order. Why? Well because I just got bored with it. I like to run about going into towns as I like and not finding locked gates. Some of my happiest moments in Prophecies were just going "walkabout" and seeing what was around. Thats how I found Stingray Strand from L.A before going into the jungle.

Quote:
Originally Posted by KurtTheBehemoth
PvE is just a neccessity to them. They make it to please us. But they seem to be doing a bare minimum.
Sadly I have to agree again. I can see the reason for PvP ultimately from a business stand point and Anet are right in feeling this is the backbone of the game, but equally without PvE & PvE players GW would be a shadow of its current form.
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Old Jul 26, 2006, 11:25 AM // 11:25   #187
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Well I guess A-net didn't listen to my last post warning them about their current and future ideas for Guild Wars.
Ok...that was a line that can really make most of the poeple ignore your post. Althou I agree at some points (if you see the big picture) this is certanly not the way of posting it.
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Old Jul 26, 2006, 12:05 PM // 12:05   #188
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Thing is that if half of the player base would leave because they are not satisfied about the PvE content (and I dont expect that to happen), the ones who stay will be a very dedicated group of players, big enough to continue the current system for many, many years. Anet can affort it to plot their own way. I'm always on the side of the customers, that's why I sometimes open the box to let out the ghosts for some sharp comments (nothing personal though, Gaile and others ) but the actual chance it will make much difference is very small. Not as long as PvE is connected with the PvP balancing system. And that wont change I'm afraid.

Last edited by Pandora's box; Jul 26, 2006 at 12:07 PM // 12:07..
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Old Jul 26, 2006, 12:08 PM // 12:08   #189
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i just hope Nightfall will be better in the PvE content but that hope is think.
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Old Jul 26, 2006, 12:20 PM // 12:20   #190
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I think Anet knows that if they abandon the PvE or do not pay a lot of attention to it, they will lose lots of customers.
Everyone I know just plays PvE and although we play PvP sometimes we do not really have an interest in that much.

I think faction has enough content for an expansion and I hope they keep their promiss of huge content for Nightfall.
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Old Jul 26, 2006, 01:32 PM // 13:32   #191
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Quote:
Originally Posted by Dark Dragon
Yeah the original bonuses were much better, rather than rushing through a mission, It makes it hard for poeple like me who like to take my time and explore plus waiting for regen
I'd have to agree. I also liked the original bonuses better. Doing/Finishing them makes you feel you actually accomplished something; whereas in Factions, rushing through a mission would get you the bonus, kinda counter-intuitive, methinks...
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Old Jul 26, 2006, 05:43 PM // 17:43   #192
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Nobody says you have to rush, you could always come back later to get the different levels.
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Old Jul 26, 2006, 06:17 PM // 18:17   #193
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Quote:
Originally Posted by dargon
Nobody says you have to rush, you could always come back later to get the different levels.
Thats not the point.I don't want to have to do some silly time trial BS for most of the Factions mssions.(Well,excluding Gyala and the Kurzick mission where you have to protect singers.They make you have to accomplish something to get such an award.)
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Old Jul 26, 2006, 06:38 PM // 18:38   #194
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Quote:
Originally Posted by Theus
Thats not the point.I don't want to have to do some silly time trial BS for most of the Factions mssions.(Well,excluding Gyala and the Kurzick mission where you have to protect singers.They make you have to accomplish something to get such an award.)
Players already try to rush the game. Why cant the game accomdate that attitude?

Anyone here get any characters run?
Anyone here skip large portions of the prophecies map?

Anet's just redesigning the game to how players play.

Considering how many people skip huge chunks of the map in prophecies, i think Anet felt it would be a waste of their time and our time to make super large maps if so few people will actually enjoy it.

So they made compact maps, fast paced missions, less travel.

Thats how i see it.
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Old Jul 26, 2006, 07:02 PM // 19:02   #195
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this thread is pretty pointless.

wow is boring. the endgame means nothing. talk about grind- guild wars has less grind than any game ive played... factions REALLY has no grind- you can get lvl 20 in about 8 hours.

Talking about PvE then- you want more, but more is grinding. GW 1 is more focused on PvE, whereas Factions is geared toward PvP. Nightfall will be more of a solid PvE, with the features its advertising-

To people who are Griefers, Curious, New, or Misinformed:


1. If you want PvE, then get GW1 (and/or) GW3

2. If you want PvP, get GW2

3. GW series is focused more on fast paced combat, whichever side you choose (pvp/pve). If you want to parade around on a rideable Tiger, or want to chop wood for 6 hours a day, then get an MMO like WoW or DDO. Id actually suggest DDO, since its graphics are far superior.

4. If you dont like guild wars- we true fans really dont care!!! If you guys are so lame as to complain on an internet forum, or create problems in guilds - WE DONT NEED YOU. Get over your video game misconceptions and either play or dont.

5. The only people you complainers/dissers are able to generalize or represent, is other complainers/dissers. Like I said, us true fans (the majority dont come to forums) recognize the amount of interaction ANet and the Community have, and we enjoy it. ANet is a pioneer.

6. There will never be elves- this isnt another Cookie Cutter RPG World.

7. People like ME, who have been playing since the GW Beta Test... have seen all the changes and upgrades. People just coming in to the game within the past few months have NO IDEA so please just stop your whining or go away.
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Old Jul 26, 2006, 07:46 PM // 19:46   #196
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Quote:
Originally Posted by Horseman Of War
this thread is pretty pointless.talk about grind- guild wars has less grind than any game ive played... factions REALLY has no grind- you can get lvl 20 in about 8 hours.

Talking about PvE then- you want more, but more is grinding.
You have it the wrong way around. The time it takes to reach level 20 has no bearing at all on wether or not you're grinding. What matters is what you're doing to get there.

Less PvE content equals more grind, because if you want to keep playing PvE, you'll have to replay content you already played so much sooner. Playing the same content equals repeating the same thing equals grind. As long as there's new content to explore, you're still doing new stuff, and you're not grinding. So, less content = more grind. Unless you want to discard the game after a couple of weeks. (And speaking for myself, a couple weeks is stretching it.)

Factions has an added grind-factor in the form of the way quests are implemented. To do all Kaineng quests you have to retrace your way across boring slum-scapes again and again, killing the same mobs again and again. And you really need to do quite a lot of those quests if you started a Canthan character, because you need the skillpoints. Remember the 3 Iron Horse Mine quests in Prophecies. Nobody I've ever talked to likes those. Kaineng City is like that, multiplied by a large factor.

In conclusion: Less content = more grind (or quitting the PvE game entirely). Certainly not less grind like you're claiming.

Quote:
Originally Posted by Horseman Of War
To people who are Griefers, Curious, New, or Misinformed:


1. If you want PvE, then get GW1 (and/or) GW3

2. If you want PvP, get GW2

3. GW series is focused more on fast paced combat, whichever side you choose (pvp/pve). If you want to parade around on a rideable Tiger, or want to chop wood for 6 hours a day, then get an MMO like WoW or DDO. Id actually suggest DDO, since its graphics are far superior.

4. If you dont like guild wars- we true fans really dont care!!! If you guys are so lame as to complain on an internet forum, or create problems in guilds - WE DONT NEED YOU. Get over your video game misconceptions and either play or dont.

5. The only people you complainers/dissers are able to generalize or represent, is other complainers/dissers. Like I said, us true fans (the majority dont come to forums) recognize the amount of interaction ANet and the Community have, and we enjoy it. ANet is a pioneer.

6. There will never be elves- this isnt another Cookie Cutter RPG World.

7. People like ME, who have been playing since the GW Beta Test... have seen all the changes and upgrades. People just coming in to the game within the past few months have NO IDEA so please just stop your whining or go away.
1. Gee, we already got GW2, that's why this thread exists.

2. People keep claiming that. I don't see it. Prophecies introduced more and better PvP than Factions. Factions just adds the falsely advertized Arena Battles, the utterly failed Competitive Missions and a handful of maps. If I'd bought Factions for the PvP, I'd feel more cheated than having bought it for the PvE.

3. I don't know why you're dragging this into the discussion. No one here wants that kind of boring nonsense in GW. We just want each chapter to offer a decent amount of PvE content. Like Prophecies did.

4. People are complaining because the DO like GW. If they didn't, they wouldn't have bought Factions. The sad truth is, to many people, Factions was a disappointing chapter. Just because they like GW so much, the obviously more sparse PvE content in Factions is such a huge issue with them. Call them whiners if that makes you feel better. Oh, and we don't need you either.

5. Oh, you true fans are so fine and dandy. That doesn't take anything away from the fact that Factions is severely lacking in PvE content.

6. I certainly hope not.

7. You're the man. Unfortunately, you make some piss-poor arguments. "I've been here longer so I know best". Come on now... we're not in kindergarten.

Last edited by Gli; Jul 26, 2006 at 07:49 PM // 19:49..
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Old Jul 26, 2006, 09:13 PM // 21:13   #197
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Quote:
Originally Posted by KurtTheBehemoth
…Blizzard has known this since the beginning and that is why they continue to stomp Guild Wars in the market. Guild Wars was a great opportunity with a bright future. It seems that they have had a change in management.
I distinctly remember that several developers left Blizzard for ArenaNet. This was published in a magazine or online news service.

Quote:
Originally Posted by KurtTheBehemoth
Arena Net is not encouraging PvE play. They are starting small events such as the Dragon Festival as maintenance for the PvE base. What they should be doing is introducing new content in the form of high level areas or revealing more map.
NCSoft (ArenaNet’s parent company) has been conducting special events with their other MMORPG games and I would not say that they are “Starting small events” since they have been conducting similar practices in other games since 1998.

Quote:
Originally Posted by KurtTheBehemoth
Monthly costs to play:

World of Warcraft- about 12 dollars a month
Guild Wars- 10 dollars a month
I’m not sure where you established these figures. WoW has three payment options: $15 monthly, $14 for a 3-month plan, and $13 for a 6-month plan.

For arguments sake, let’s use the following factors for both games and the lowest WoW subscription fee:
Game Time Frame:
19-months (Guild Wars released April 2005 / WoW released November 2004 … The time frame we will use is from April 2005 to October 2006)

Cost Averages (Regular Edition):
Guild Wars - Prophecies $50 + Factions $50 + Nightfall $50: = $150 (19 Month Avg. = $7.89)

WoW - $40 game + $247 (19 months * $13 subscription) = $287 (19 Month Avg. = $15.11)
NOTE: Since I went 19 months, I will assume that most WoW players will want to purchase the Burning Crusade Expansion Pack in October 2006, which is $40)
Then
WoW – Game $40 + $247 (19 months * $13 subscription) + Expansion Pack $40 = $327 (19 Month Avg. = $18.17)
If I purchased three Guild Wars Collector Editions, the price would still be less than WoW (with or without the WoW expansion)
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Old Jul 26, 2006, 10:23 PM // 22:23   #198
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Quote:
Originally Posted by Gli
Come on now... we're not in kindergarten.
After reading some of the posts here I must confess, I think we are.

Let us wait and see what Nightfall brings, it will be make or break as far as PvE is concerned.
And so far it looks good. IMOP
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Old Jul 26, 2006, 10:26 PM // 22:26   #199
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Anyone else want to whine about the "lack of content" even after reading Chief's figures?

If you want more content you have to pay for it. That's how life is. If you want something usually you have to pay for it.
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Old Jul 26, 2006, 10:42 PM // 22:42   #200
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Quote:
Originally Posted by Eet GnomeSmasher
Anyone else want to whine about the "lack of content" even after reading Chief's figures?

If you want more content you have to pay for it. That's how life is. If you want something usually you have to pay for it.
Oh I would gladly pay a monthly fee it that's what it takes to make this game a real MORPG with a level cap on 200 and tons of great items to find!
And no, don't come up with WoW, its the GW game environment I like to play this way, not the WC world...
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